Cody Flanagan

About me

I'm Cody Flanagan, a Full Sail game design student interested in programming, simulation and the way complex systems behave. I have a firm foundation in C++ and Python and a firm understanding of Unreal Engine.

I like understanding what makes a system behave the way it does, then using that understanding to improve it. I led development of a Python combat simulator to explore team compositions, examine interactions and test balance changes. That work connects implementation decisions with the experience I want the system to create.

I also examine the player side of systems. My Clash Royale analysis looks at how rewards and upgrade costs affect progression and the freedom to experiment. My Unreal coursework includes individual and team projects in gameplay and level design.

I'm pursuing opportunities in programming and related systems work, alongside game and economy design. The two work pages make it easier to explore the parts most relevant to your team.

Project image