Inside Clash Royale's Economy
How rewards become usable progression—and when an upgrade bottleneck starts restricting experimentation.
Read the economy analysisI study how progression, resources and combat rules shape player choices, then use analysis and playtesting to examine the tradeoffs.
How rewards become usable progression—and when an upgrade bottleneck starts restricting experimentation.
Read the economy analysisA focused damage adjustment kept a fast control tank useful while restoring answers from damage specialists. The current baseline shows the result from both sides of each matchup.
Read the design decision
An individual Unreal Engine puzzle-game project.
Explore the puzzle project
An Unreal school project built around introducing, practicing and mastering a breaker mechanic.
Explore the level project
A two-player board game developed through probability analysis and recorded playtesting.
Explore the board game